Update 2.0.1


New update! it includes:

  • A couple of fixes,

  • Couple of balance changes,

  • Some art touch ups, and…

  • A major fix on chamber rewards MY BAD

The Main fix:

Rewards from chambers were giving the same rewards all the time. The first one is fixed all the time so you can plan ahead, but the 2nd one is from a list and it was picking ALWAYS the last one, which was the weirdest one. So, next time you play it might look less crazy when you get rewards. At least you wont get cursed enemies all the time.

For that example, the recruit reward should have a 20% to spawn a cursed enemy to join your ranks

And it used to be 100% HAH

Balance changes

  • Samurai energy is 4 from 6
  • Updated difficulty for some chambers, specially ones with candles

Art

  • Added skulls on the bottom of the platform, and a couple of new ones
  • Updated art for archers and green bois
  • Other art tweaks

Misc and fixes

  • X now cancels selection, mostly for mobile play (and to avoid destroying your run💦)
  • Mouse points a little above its actual position so its easier to play on mobile
  • Removed floating death marks on result screen because it just made screenshots ugly

Files

Archive.zip Play in browser
Nov 20, 2021
dicetower_windows.zip 1.1 MB
Nov 20, 2021
dicetower_linux.zip 710 kB
Nov 20, 2021
dicetower_osx.zip 3.2 MB
Nov 20, 2021
dicetower_raspi.zip 1.4 MB
Nov 20, 2021
dicetower.p8 94 kB
Nov 14, 2021

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