Update 2.0.1
TORRE TACTICS » Devlog
New update! it includes:
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A couple of fixes,
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Couple of balance changes,
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Some art touch ups, and…
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A major fix on chamber rewards MY BAD
The Main fix:
Rewards from chambers were giving the same rewards all the time. The first one is fixed all the time so you can plan ahead, but the 2nd one is from a list and it was picking ALWAYS the last one, which was the weirdest one. So, next time you play it might look less crazy when you get rewards. At least you wont get cursed enemies all the time.
For that example, the recruit reward should have a 20% to spawn a cursed enemy to join your ranks
And it used to be 100% HAH
Balance changes
- Samurai energy is 4 from 6
- Updated difficulty for some chambers, specially ones with candles
Art
- Added skulls on the bottom of the platform, and a couple of new ones
- Updated art for archers and green bois
- Other art tweaks
Misc and fixes
- X now cancels selection, mostly for mobile play (and to avoid destroying your run💦)
- Mouse points a little above its actual position so its easier to play on mobile
- Removed floating death marks on result screen because it just made screenshots ugly
Files
Archive.zip Play in browser
Nov 20, 2021
dicetower_windows.zip 1.1 MB
Nov 20, 2021
dicetower_linux.zip 710 kB
Nov 20, 2021
dicetower_osx.zip 3.2 MB
Nov 20, 2021
dicetower_raspi.zip 1.4 MB
Nov 20, 2021
dicetower.p8 94 kB
Nov 14, 2021
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TORRE TACTICS
A roguelike tactics game
More posts
- Bundle and Day of the Dead Update!Oct 28, 2022
- Update 2.3Jan 16, 2022
- Update 2.2Dec 19, 2021
- Holidays Version!Nov 30, 2021
- Update 2.1 - Chambers UpdateNov 22, 2021
- TORRE 2.0 UpdateNov 14, 2021
- The idea behind TORREOct 24, 2021
- Patch #2 - MUSIC & DEATHSep 26, 2021
- Fixes and Updates!Sep 12, 2021
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