Update 2.3


Hello!

This update covers a couple of things so let’s get to it:

**New visuals! **

I made all the units cuter and I couldn’t stop myself and turn them into animals. Enemies are also roundier and cutier overall. When playing you will notice a couple of new sounds and particles, this is to reflect better what happens in battle. The unit details and some other things here and there were tweaked as well

Tower is FIXED

As in, no more semi random paths. Each run will show you the same destinations. Overall was a design decision since it wasn’t bringing as much play as I wanted, and all the new items were removed for the same reason, it was just too much. But all this let me add a couple of the new things in the previous point, as well as…

Keyboard support

Fancy way to say that now you can use arrows to move the mouse, which basically means you can fully play the game with the keyboard now!, or with the buttons on the web display if you play on mobile.

Balance changes

  • All transmute items were scrapped, the only one that remains is the +2 and Curse upgrades
  • A new +ATK item can appear now, which improves the attack power
  • The old Farmer is now a Rabbit and has new stats making them fragile but dangerous!
  • The old Mice is now a uh bigger Mice, and other changes show ahead

That’s all for now! Please let me know what you think!

Files

Archive.zip Play in browser
Jan 16, 2022
dicetower_linux.zip 721 kB
Jan 16, 2022
dicetower_osx.zip 3 MB
Jan 16, 2022
dicetower_windows.zip 964 kB
Jan 16, 2022
dicetower_raspi.zip 2 MB
Jan 16, 2022
dicetower.p8 93 kB
Jan 16, 2022

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